Game Designer
About Me


Hi! I'm Jerrit, I am a Game a Designer with a passion for the MMORPG/RPG genre. I have personal experience working on vision, and thematic systems for my MMORPG personal project. I have also developed and design a board game that reflects my MMORPG IP that went through various iterations from playtesting. Recently, I have participated in Pirate Software's Game Jam where a team of 5 had aspirations to develop a 2D Narrative RPG in Godot Game Engine.

Design Philosophy:
Designing thematic systems that adhere to the vision of the game to make a cohesive gameplay experience. Limit the player in clever ways but allow them to have agency within those structural limitations. Elicit an emotional connection to your character and the game world within that agency.

Game Designer
An Array of my Designs


Below are the 4 spheres in which I have experience designing. Enjoy!

Vision, Personal Project
MMORPG Design

Enter the world of Mahdran where players can experience a fresh take on the trinity gameplay model. Emotionally connect with your character through various layers of agency.

Lead Designer, Game Jam
2D Narrative RPG

I worked in a team of 4 for the Pirate Software Game Jam 2024, designing a 2D Narrative RPG called "A Fool's Errand." The game emphasizes meaningful NPC interactions to earn locals' trust before the looming threat of the Silence.

Developed, Personal Project
Board Game

Designed Knightstone the Board Game Concept. Upon acquiring the Knightstone during the PVE Phase, the PVP stage is initiated, allowing players to engage in battles for the coveted prize.

Gameplay, Capstone Project
Level Design

Welcome to Morkul Castle, my capstone project at ITT Tech. Unfortunately, I had computer issues which resulted me to start from scratch a few weeks before deadline. Still able to complete.